Warnings and Caveats

I write about Second Life, both its pluses and minuses. I sometimes write about Social Media, or Technology, or ideas that just need to be written out. As always, feel free to comment on any post you find within (that is still within the comment time limit).

The Next Linden

Ever go wandering around in Second Life? Do you often run into people, or are you basically wandering alone with no interruptions or encounters whatsoever? Well, I found out why. There’s no one at the helm!

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The Rewards of Customer Service

Customer Service is that ephemeral quality about a business that is tough to define in words, but crystal clear in experience. We know when we’ve been treated properly, our concerns or issues taken seriously, and our business appreciated. We also know when we’ve been discarded, disrespected and dismissed. It’s no secret that Good Customer Service is something every company should provide. But many choose not to, and their reasons range across the map. So I thought I’d perhaps convince a few of them to reconsider their decision based on my own recent experience.

This time that experience comes from the Seller / Merchant side of things, not from the usual “Customer Perspective”. Confused? Read on …

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Exciting New Updates to Rental Beam

November 1, 2015 by · Leave a Comment
Filed under: DGP4SL Info, New Products, Technical Info 

We’ve been rather quiet the past month, but we have a good excuse! We’ve been trapped in our own lab turning out a series of updates, improvements and new features for Rental Beam. Maybe we’re a bit biased, but we’re pretty excited about this release. We’re pretty sure you will be too. So without further ado, let’s dive in starting with perhaps the most important new feature of Rental Beam.

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Visit the DGP4SL Store on SL Marketplace

An “Interesting” SL Viewer Bug

October 20, 2015 by · Comments Off on An “Interesting” SL Viewer Bug
Filed under: DGP4SL Info, Linden Lab and Second Life, New Products, Technical Info 

The SL Viewer and its genetic children are the magic lens by which we “Live” in the Virtual World of Second Life. When it is doing wrong things, it sullies our enjoyment and makes it more of a chore than an enjoyable pastime. That’s why bugs like I discuss today are especially important to exterminate. Sadly the Executioner for this bug seems to be taking the slow boat approach. And I’ve run into it full speed ahead.

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Rental Beam – Updates and New Features

September 9, 2015 by · Comments Off on Rental Beam – Updates and New Features
Filed under: DGP4SL Info, Technical Info 

When it comes to managing your Land Rentals, it’s the tiny details that tend to give you the most trouble. Simple things that get overlooked, or tiny issues that go unnoticed can drive you totally crazy. And that’s why we’ve been busy improving Rental Beam. At DG Products for Second Life, we believe that computers should handle the boring detail work, leaving us Avatars to frolic and play our day away … errr, something like that.

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Meeting People in Second Life

September 4, 2015 by · Comments Off on Meeting People in Second Life
Filed under: Internet Life and Humanity, Linden Lab and Second Life 

Meeting People in Second Life - The Great OnesI’ve been using Second Life since 2008. In fact, my Profile tells me that I’m over seven years old! GACK! No wonder my animations move slower these days.

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Rental Beam is now Reborn!

August 31, 2015 by · Comments Off on Rental Beam is now Reborn!
Filed under: DGP4SL Info, New Products, Technical Info 

Rental Beam Reborn
Making money as a Second Life Landlord is a touchy business. The community of Second Landlords is populated with the entire range from giant holding companies all the way down to individuals just making the rent on a Sim Server. But all of them (the smart ones anyway) use some sort of Rental System. And all of them need a way to advertise what they have for rent.

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Second Life Photography for Lazy People

August 29, 2015 by · Comments Off on Second Life Photography for Lazy People
Filed under: Linden Lab and Second Life, Technical Info, The Project to Save Second Life 

Second Life PhotographyHow many times have you stood back and looked at your Viewer screen then thought: “If I could just get that scene captured…”? Well, I’m here to tell you how.

Log-out. Right then and there. Hit Ctrl+Q or Alt+F4 or whatever keystroke you need to use to close your SL Viewer. Now we go on a hunt.

The Last Image

Most SL capable Viewers save that last screen image to a single disk file. I use Firestorm and run on Windows 10, so my last image can be found at:


And the image file itself is named screen_last.bmp

See? (click the images for a full-size view)

Second Life Photography via Last Screen Image

More Sunset in Second Life  Photography

All you have to do is find your last image file, and there you go! An exact capture of the very perfect scene you saw rendered on your Viewer. (Second Life Photography is just more wheels on suitcases, man. I’m tellin’ ya!)

VMM – Understanding How It Works

August 20, 2015 by · Comments Off on VMM – Understanding How It Works
Filed under: Linden Lab and Second Life, SL Marketplace, Technical Info 

VMM - How It WorksViewer-Managed Marketplace is making quite a hit with both Sellers and Buyers at the Second Life Marketplace. The “hit” it’s making is more the absence of complaints than the usual flood of them, but in the process of turning around sometimes it’s necessary to do things kinda backward. What really matters though is that VMM is working. And now it’s up to us to learn how it works and how best to use it.

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Sansar – Is It Second Life V2?

August 13, 2015 by · Comments Off on Sansar – Is It Second Life V2?
Filed under: Linden Lab and Second Life, The Project to Save Second Life 

Sansar begins to take offTalk is beginning to heat up around the Grid about Linden Lab’s newest project. Working under the name “Sansar” (which apparently means “World” in Sanskrit), there is lots of debate about what it will be and what it will offer. People are confused and hunting for answers. Which is probably to the liking of the folks at Linden Lab as they are trying to keep things somewhat secret.

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