Linden Lab is NOT the Government

It really should not need to be stated so bluntly, but apparently it is … so there it is. And why is it there? Because massive upheavals in the American culture have suddenly cast an extremely negative spotlight on one specific chapter of our societal history. Tensions are so high, sensibility is so low, that any happenstance sighting of a particular symbol can cause otherwise right-thinking people to go absolutely nutty.

The symbol? The Confederate Battle Flag.

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Shameless Plug Time

June 23, 2015 by · Leave a Comment
Filed under: Man Behind the Curtain 

Militant Moderates CSS Parent Selector MMPSWordPress™ is one of the most popular and robust CMS available today. Even better is its price: Free. Lots of people use it to host their own blogs, documentation, even their whole web site. In fact, the DGP4SL Blog (this stuff you’re reading now) is built using WordPress.

But as neat as it is, there are times when the limitations of HTML and CSS just run you right off the road. Something that seems like it ought to be way easy, turns out to be far closer to impossible. I ran into one of those limitations not too long ago. But I’m an idiot, so I didn’t stop there. Continue reading “Shameless Plug Time” »»

A Stepstool to the Bar

June 8, 2015 by · Comments Off on A Stepstool to the Bar
Filed under: Linden Lab and Second Life 

lets-climb2There were some bumps and bruises when I first joined Second Life™ back in 2008, but I overcame them with the patient help of friends and family. Once I had reached a basic level of understanding, my preference for Scripting took hold and has remained my focus for many years now. But I’m an odd bird in that respect; most people that have the desire to make things will eventually dabble in clothing and fashion accessories. Continue reading “A Stepstool to the Bar” »»

What Am I?

April 25, 2015 by · Comments Off on What Am I?
Filed under: Linden Lab and Second Life, The Project to Save Second Life 

One of the hardest tasks undertaken by anyone writing about Second Life™ is trying to explain exactly what it is. Some call it a game, some call it a creative platform, some swear it’s a whole other virtual life in every way. But underlying the complexity of SL itself is the way in which each of us using it relates to the host company, Linden Lab.

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DGP4SL Acquires Linden Lab

April 1, 2015 by · Comments Off on DGP4SL Acquires Linden Lab
Filed under: STFU 

Dateline: April Fools 1st, 2015

For Immediate Release

In an absolutely stunning, almost unbelievable announcement, the management teams of DG Products for Second Life (DGP4SL) and Linden Lab (LL) have released coordinated statements outlining the wholesale acquisition of LL by DGP4SL. The two independent press releases describe the expected benefits to both companies as well as the many long-term users of LL’s flagship product Second Life™.

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I Don’t “Like” Anything – Am I Okay?

I suppose I’m something of a Luddite at times. Considering the industry in which I have made my professional career and a majority of my income, you’d think I would get with the program and participate more than most people. But frankly .. I don’t. I just don’t see the point in it. It annoys me, over and over and over again until I’m forced to close the web page and go do something else.

I just HATE those damn “Like” buttons!

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The Path to Nirvana

May 10, 2014 by · Comments Off on The Path to Nirvana
Filed under: Linden Lab and Second Life, The Project to Save Second Life 

When I first began participating in the Second Life Forums, the one behavior that most infuriated me in the way Linden Lab went about their jobs was to make massive, sometimes world-shaking changes to the Second Life platform seemingly without the least bit of consultation or consideration with the end-user community. They would release massive changes in the customer’s operation of the product, frequently without the least bit of notice or announcement about the changes. People would log on, run into problems or flat-out roadblocks to the way they’d always used SL .. and seldom could they find any explanation about the change anywhere on Linden Lab’s web sites. If there has been an albatross around the Lab’s neck, it has always been that bull-headed habit of doing whatever they damn well please without the least bit of consideration for how it affected the people that use and PAY FOR the Second Life product.

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What to do .. What to do?

April 27, 2014 by · Comments Off on What to do .. What to do?
Filed under: Linden Lab and Second Life, The Project to Save Second Life 

Not that long ago the position of CEO of Linden Lab was vacated by Rod Humble then shortly afterward filled by Ebbe Altberg. Mr. Altberg has done a number of good things as he began his tenure, but there are a stupidly large number of things that need doing. Really the issue with his choices is not so much the size of the task ahead of him, but the sheer number of things that need to be done. Second Life is faltering as Linden Lab’s flagship product and it needs some direct and focused attention in order to regain its footing. So what exactly should Ebbe do in order to assure a positive trend to his leadership of the Lab?

BTW: I feel it necessary to mention something that Ebbe did pretty much straight away upon assuming the CEO position; he reopened the JIRA. If you’re a devoted reader of my blog, you’ll know how vehemently I objected to the closing of the JIRA, so much so that I predicted the death of Second Life as a result. I am very pleased to point out that the JIRA has been reopened and can once again be used to post true issues with the SL Platform, discuss them openly and constructively, and work WITH Linden Lab to resolve them rapidly. Kudos to you Mr. Altberg .. and thank you.

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Fixing the Unbroken

Well they’re at it again. Repeating a pattern that seems to be solidly entrenched in the Corporate Personality at Linden Lab, CommerceTeam Linden is readying the release of an update to the Second Life Transaction History resource. It wasn’t broken of course, but that’s all the more reason for them to invest their precious programmer time in changing it and making it incompatible with what has been working perfectly for years.
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Beating My Head Against The Wall

March 25, 2014 by · Comments Off on Beating My Head Against The Wall
Filed under: DGP4SL Info, New Products, SL Marketplace 

It’s bad enough that over the years I’ve been living, working and creating in Second Life that I’ve had to do continual battle with the often myopic Decision Makers at Linden Lab, but sometimes I wind up having to push hard against some unfathomable reticence from my fellow Residents.

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