Meeting People in Second Life

September 4, 2015 by · Comments Off on Meeting People in Second Life
Filed under: Internet Life and Humanity, Linden Lab and Second Life 

Meeting People in Second Life - The Great OnesI’ve been using Second Life since 2008. In fact, my Profile tells me that I’m over seven years old! GACK! No wonder my animations move slower these days.

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Rectal Monetization

August 10, 2015 by · Comments Off on Rectal Monetization
Filed under: Internet Life and Humanity 

International MonetizationEvery business has a primary goal that must be observed and pursued at all times. That goal is “make money”. The way most businesses make money is to exchange it for products or services with their customer base. The exchange is above board, visible and recognizable by both parties. It usually has a well understood value equation; the amount of money given has approximately the same value as the products or services received. But this method of exchange is antiquated in today’s Internet Age. The new income mechanism is called “Monetization” and it comes in a wide array of methods and processes, not all of which are pleasant or acceptable.

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The Lowly Slide Show

August 3, 2015 by · Comments Off on The Lowly Slide Show
Filed under: DGP4SL Info, Internet Life and Humanity, Technical Info 

Your first day in Second Life is generally spent trying not to run into things or other people. The second day is spent in open-mouthed wonderment at all the STUFF to be seen, touched, used and just plain experienced. After that you start realizing how much like “The Jetsons” Second Life can be. But for most of us, every day from the first onward is spent in the company of someone we know well. Family, friends, beneficial acquaintances … whatever the relationship, chances are good you will find moments you wish to keep forever. Presto! The size of your SnapShots folder starts to grow.

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The Beauty of Live Art

July 30, 2015 by · Comments Off on The Beauty of Live Art
Filed under: Internet Life and Humanity, Linden Lab and Second Life, The Project to Save Second Life 

Live Art as Duet DanceMy apologies if the title of this piece has misled you. My goal in today’s post is to point out a method of software and systems development that is proven to work very well for all parties involved. It’s been given lots of names over the years, none of them formal. In fact the whole approach is rather informal; probably much of the reason for its lack of exposure and use. (Management doesn’t like “informal” things, they’re too hard to quantify.)

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Safe Handling of Internet Files

July 29, 2015 by · Comments Off on Safe Handling of Internet Files
Filed under: Internet Life and Humanity, Technical Info 

Safe Handling of Internet FilesIt’s pretty common these days to hear of data breaches, virus infections and computers essentially hobbled by malware stuffed in every corner of the hard drive. I’ve found that a lot of the reason these things happen is because people lack basic knowledge of how things work. With some background information, I’ve also found that people learn rapidly not to expose themselves to risks and threats. Since I’m a lazy cuss and I’ve grown weary of teaching the world one measly human at a time … I wrote this post.

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I had an idea : Fighting Cancer

July 28, 2015 by · Comments Off on I had an idea : Fighting Cancer
Filed under: Internet Life and Humanity, Man Behind the Curtain 

I was busy doing stuff and half-watching TV. A commercial for a national Cancer Treatment Center came on and caught my attention. It gave me an idea. So I asked my oldest son to put something together and this is what he did:

Cancer - Can Survive

Cancer? Can Survive!

Please feel free to distribute this animated GIF free of charge and without limitation.

 

Of Calendars, Carts and Horses

July 27, 2015 by · Comments Off on Of Calendars, Carts and Horses
Filed under: Internet Life and Humanity, Linden Lab and Second Life 

carts and calendarsOne of the things that most annoys people is when their personal schedule gets disrupted. We all have our own personal schedule; it’s pointless to try and deny it. Many of us carry ours around at the ends of our arms (cleverly concealed as a portable communications device … Mwaahahahahaaa!)

Another hot button for people is this issue of Respect. Gosh! Here is the USA it’s almost state law in some places that you get shot for disrespecting someone. (Okay, maybe I’m stretching just a wee bit … sorry.)

Is It So Much To Ask?

So is it really that much to ask that Linden Lab pay attention to our Personal Calendars AND show us some Respect by giving us:

  • Proper Tools in Advance
  • Proper Notice
  • A chance to Comment on the Schedule

… Apparently so. Never mind. Just an old curmudgeon being curmudgeonly today.

I Don’t “Like” Anything – Am I Okay?

I suppose I’m something of a Luddite at times. Considering the industry in which I have made my professional career and a majority of my income, you’d think I would get with the program and participate more than most people. But frankly .. I don’t. I just don’t see the point in it. It annoys me, over and over and over again until I’m forced to close the web page and go do something else.

I just HATE those damn “Like” buttons!

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Dancing or Boxing?

October 16, 2013 by · Comments Off on Dancing or Boxing?
Filed under: Internet Life and Humanity, Linden Lab and Second Life, The Project to Save Second Life 

In the very beginning days of Second Life, the founder Philip Rosedale worked to promote a sense of kinship among the people populating it. He seemed to have realized that people had to feel as if they were a mutual participant, a willing worker bee striving together with the management to make this new world work. Granted, the initial efforts had a lot of issues that needed to be recognized and overcome. Even so, Philip exhibited behavior that made people feel like he saw them, saw their work, and saw their necessity in the success of the enterprise.

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The Failure Called “Full Ownership”

October 4, 2013 by · Comments Off on The Failure Called “Full Ownership”
Filed under: Internet Life and Humanity, Linden Lab and Second Life 

Try this simple test: Put on a blindfold and sit down in the passenger seat of your car. Now have someone you trust take you for a short but decidedly “edgy” car ride. It should include bouncing you up and down, tossing you from side to side, and a fairly high number of moments with negative and positive High-G’s. When the ride is done, you can grade yourself using one of two methods. Either count the number of seconds it took before you ripped off the blindfold and screamed “ENOUGH!”; higher numbers are better. Alternatively you can weigh the amount of poop in your shorts; lower numbers are better.
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